Joined in the early years of the company (started as an intern in 2014, company was founded in 2012).
Work included writing algorithms for MTB (Motion Tracked Binaural), HRTF rendering, HRTF modeling, room acoustics simulation, speaker beamforming, microphone beamforming and noise reduction, and playback processing.
Acquired by Google in 2021.
Press
Rappr: Desktop based virtual audio source which upmixed stereo content to 5.1 and then binaurally renders. Headtracking available with Rondo Motion sensor.
Rondo360: A Desktop App for creating binaural mixing. Integrates directly with any DAW through a series of AAX, VST, and AU Plugins. Supports head tracking with Rondo Motion Sensor.
Cleer Crescent: A home theater speaker bar utilizing a linear speaker array for highly directional beamforming. I was lead DSP engineer for the embedded system in the device enabling beamforming and playback tuning. Beamforming enabled use of transaural technologies, allowing for simulation of rear speaker channels and ultra-wide sound field.
Dysonics was primarily a technology licensing company. We worked on many large scale and shipped audio products beyond the public list above.
Keywords: Binaural, Speaker Beamforming, Microphone Processing, Embedded Devices, Motion Tracked Binaural, Binaural Recording